Small Team.
Big Playgrounds.

We are an independent game studio crafting polished, bite-sized experiences with a focus on satisfying mechanics and clean aesthetics.

How it started

Founded in 2024, puzzlelite began as a passion project between two friends in a small coffee shop in Hanoi. We were tired of games that felt like chores, packed with endless grinding and aggressive monetization.

Our goal was simple: make games that respect the player's time. Games you can pick up for 5 minutes during a commute, or lose yourself in for hours on a lazy Sunday.

Today, we're slowly growing our universe of digital toys, treating every single pixel, sound effect, and line of code with the utmost care.

Studio WorkspaceGame Design Sketch

Our Philosophy

Gameplay First

Everything serves the core loop. If the basic interaction isn't fun, no amount of graphics or story can save it.

Respect Players

No pay-to-win. No intrusive ads. We design fair monetization that doesn't compromise the gaming experience.

Pixel Perfect

We obsess over details. From screen shake to UI transitions, game juice makes an experience memorable.

Meet the Crafters

The humans (and pets) behind the screens.

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Alex Nguyen

Founder / Programmer

Fueled by iced coffee. Obsessed with writing clean code and creating satisfying combat systems.

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Sarah Tran

Lead Artist

Turns rough shapes into living worlds. Can spend 3 hours adjusting the color of a single pixel.

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Boba

Chief Morale Officer

Sleeps on keyboards. Frequently forces the team to take breaks by demanding head scratches.